Learn how to program with Arne, 14-year-old Amiga user
Coding on powerful 68080 CPU and the 4th generation SuperAGA chipset is fun and very easy - as you can see even kids can do that.
Learn how to play music, how to show pictures, and how to code cool effects like a real demo coder.
Please go to download section
to get the sources and executables of the examples below.
Example 1: Play CD quality music (with just six assembler instructions)
In this first lesson we'd like to explain how easy it is to play 16-bit music on SuperAGA chipset.
Example 2: How to show a picture, play music (and have a sine scroller)
This time we would like to show you how to effortlessly show a truecolor screen with a sinus scroller while playing 16-bit music in the background.
Example 3: How to show a Truecolor picture (with a only few assembler intructions)
In this example we'd like to show you how straightforward it is to show a 1280x720 picture on the V4. All writen in simple assembly.
Example 4: Classic Fractal
Here we want to show you
how to render a mandelbrot fractal on
the Apollo V4.
Example 5: Moving Lines
This time we will explain how to draw cool lines in pure, yet easy to understand assembly.
Example 6: Mesmerising Lissajous
Today we want to show you an impressive Lissajous effect with music.
Example 7: 3D Cube
Now we would like to show you 3D cube that rotates. It uses FPU code for rotation in three dimensions.
Example 8: Beautful Math
Let's make the next step and code a cool demo effect with music.
Example 9: Waving Flag
Ever wondered how to code a waving flag effect with a music track playing in the background?
Example 10: Stars and Space Ship
In this lesson we'd like to show you a cool TIE-Fighter model that rotates in space with a starfield and music in the background! It uses FPU code for 3D rotation.